The projects link I was looking for last class is here. This outfit gives away the plans for their projects with full instructions via instructables and also sell kits and components for those who can’t be bothered to start from scratch.
From their site’s about page:
What We Are
We like to describe ourselves as a plucky little design house. We focus on producing delightfully fun, open source products.
Where We Are
A scattered organization we are based in Vancouver, British Columbia (manufacturing). We have satellite offices in Leeds, Yorkshire (design), and Point Roberts, Washington (shipping). There is no sprawling corporate campus to offer tours around, yet. But if you are in any one of our neighborhoods, drop us a line and we’ll see if we can arrange something.
Posted in: Catch-all.
Dear Fall 2009 BFA Design Applicants,
Thank you all for participating in this semester’s BFA Design Entrance Review.
Please join me in welcoming the following students who were selected
to enter the BFA Design program:
Rachel Alford
Ashley Andrion
Samantha Bork
Maya Carroll
Franco Castillo*
Adrianna Cournoyer
Danielle Delph
Sunny Eckerle
Phillip Geist
Byungsoo Kim
Lee Kraft
David Lu
Liz Taylor
Nicholas Walters
Matthew Warner
*indicates provisional acceptance
Congratulations!
Chad Eby
Interim Director of BFA Design
Posted in: News.
A fascinating case of an extremely limited edition of 3D objects + packaging printed together to support a marketing campaign. If this doesn’t blur your notions of the boundaries between art and design, at least a little, you’re not paying attention.
via Fabaloo
Posted in: Catch-all.
Tagged: 3D Printing

Here is a tag cloud (click for big) of the top 100 words compiled from the list of reasons you in the History and Theory class gave for wanting to study design. The size of the words relates to the frequency of their appearance across all the responses. Common words like “a,” “an,” and “the” were omitted. The tag cloud was generated using the ever-helpful wordle.net. You can also download the clouds as vector PDFs:
whyDesignComplete
whyDesignTop100
whyDesignTop40
Posted in: Catch-all, Design History & Theory.

This is the 3D software I recommend that you start with; it is free, open-source, and cross-platform (it will run on Windows, Mac OS X, and Linux).
It has fairly low system requirements, so it will run pretty well even on older and slower machines.
Download the stable version from Wings3D.com
A good set of tutorials is available at Aadvark
Posted in: Design History & Theory, News.
From your Team’s assigned Chapter in Meggs:
- Identify significant artifacts
- Introduce the people who appear in the chapter
- Discuss the tools and technologies
- Explain the major stylistic characteristics of the time period(s)
The format of the presentation itself is completely flexible. You can make a web-site, a slide presentation, a video, a radio-play, a game show, a book, an animation, etc.
The only three requirements are 1) that the information listed above is well-covered, 2) that whatever you produce can be presented to the class in an hour or less, 3) that the material is suited to a general audience (there are many other venues available for embarrassing yourself and your peers; please don’t use this one as such. Put your questions in the comments below (click the headline link to get the comment box).
Posted in: Design Assignment.
Mateusz Pozar of Monocultured rambles a little about the current state of fabbing (personal object fabrication) and where it might lead. It’s a little early in the semester for this, but the text is a good, quick read and will hopefully provoke some thoughts.
The link also has a long Bruce Sterling keynote video embedded in it; for my money, Sterling is a somewhat annoying presence, and is rather better read (which we will do) than watched, but he is wicked- smart.
via Monocultured
Posted in: Design History & Theory, reading.
Tagged: fabbing

New posts here should now be tweeted as”DesignHandT” on Twitter…
Posted in: News.